Wednesday, September 17, 2008

Dramaville, Session One

I ran the first full session of our new home In Nomine campaign this past Sunday. I was pleased that, for a change, a home campaign had some of the feel of some of my convention In Nomine sessions.

Our cast includes an Elohite of Michael, who has been assigned to bring relative peace to gang conflict in the city by trying to balance the scales of power. Good luck, Dana! He's joined a gang and is trying to personally demonstrate the value of honor. He hasn't had much luck in convincing the gang members yet, but it's still early. He's figured out that there's a demon messing with his efforts, but hasn't figured out who the demon is yet. I wouldn't want to be that demon when he does.

We also have an Ofanite of Gabriel (played by Mike L.), on a vengeance trip hunting down a charming Impudite of Andrealphus, the Demon Prince of Lust. This particular demon caters to pedophiles. Nice guy. The hunt has just begun, of course, so he hasn't learned much yet, but he's made it very clear that he doesn't plan to hang back and wait for the demon to re-establish himself in his new home town.

We have a rare Bright Lilim of Destiny (played by Mike H.) in the group in an unusual sort of role. Not only is she an angel pretending to be a human, the human role is an undercover cop pretending to be a stripper. It's not as vulgar as that might sound, as her actual goal is to help a little girl achieve an especially socially significant destiny. Unfortunately for this angel, the little girl comes from humble beginnings and needs all of the help she can get.

Rounding out our team is a Mercurian of Eli, in service to Novalis. And as usual, Scott P. brings the character in a mighty way. He doesn't have a particularly colorful personal storyline, but he has his own low key stories developing and has taken an interest in the activities of the others, which we need to help bring them together.

We have an unintentionally unifying theme of the importance of children and community, which has been working out beautifully, at least to start. I'm really looking forward to the next session, and I think I may get a convention game out of this one with a little modifying/tightening of the plots initiated by the players.

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