Sunday, November 11, 2007

Current RPG Projects

I've made some progress on writing projects this weekend. I'm probably going to use the title "Fear Itself" for my newest In Nomine scenario, which is now finished except for the player character write-ups. I'm going to use characters who were NPCs in a prior scenario as the player characters for this one, so I'll have to wait until I can dig that scenario out of storage to finish up. Player character write-ups are fun for me, so that part's easy, once I get to it.

In the meantime, I'm moving on to the next project. I had a couple of options here. I'd like to have the next installment of my GURPS Cabal series ready for 2008, but I'd also like to do more indie stuff, since the prep time is usually much shorter. I had some ideas for a scenario for the indie game "Don't Rest Your Head", so I decided to do that one before anything else.

My working title is "Too Much is Never Enough", which essentially sums up the attitude of three of the four player characters (the fourth is veering into excess, but hasn't quite arrived there yet). I'm well into the character write-ups as a starting point for this one, and have some idea as to where I'm going in terms of plot, though I suspect this will play a lot differently every time, depending on the players' approach. GM prep time should be minimal for DRYH, so I should be able to finish this scenario before the end of the year without too much trouble.

I'm torn on what to do after that, and will probably just roll with my mood at the time. GURPS Cabal is likely, since I'll need it for DexCon 2008, but the other option is to be daring and write something to run at conventions using my own Fluid system. Fluid would be extremely low prep, but it'd be hard to draw players with it, and I'm not sure I'm ready to put it out there to the public yet without further refinement. I'll try it at PoliCon, if anything.

So looking ahead to 2008, I'll need to finish "Fear Itself" and "Too Much is Never Enough", plus write the next installment of GURPS Cabal to be ready, and I won't need a description for the Cabal scenario until March or so. I need to get back into the writing habit if I want to keep that schedule.

2 comments:

Michael S. Miller said...

Hi, Scott.

Don't know if you're planning on attending Dreamation in January, but it's become quite the hotbed of Indie activity. If you wanted to try out Fluid there, a post or two on story-games.com could likely draw you a number of players.

-MSM

Professor Raven said...

I don't usually go to Dreamation, though the high level of indie activity appeals.

Fluid's going to need a little more time to cook, anyway. I might be ready to try it with the lively minds of PoliCon, after a few more sessions using it with the home Firefly campaign. Even that might not be enough, but I won't really know until February at least.

When it's ready to go, I believe I'll take your suggestion.