I had a wonderful idea for my local GURPS Cabal campaign yesterday. It's one of those ideas that shapes everything else around it, so I'm happy about that. It's even good enough that I'd like to find a way to bring it into the convention continuity if I can.
Other than that, though, I'm still feeling creatively uninspired. The good thing about that is that I've gotten a lot of yard work done this past week because I haven't felt much like doing anything else. I'm still maintaining all of the things I usually do (if not with any particular enthusiasm), but I'm not doing anything new with any of them.
I wouldn't call it a depression; it's just a blah feeling. So I'll just keep an eye out for something new to fire me up, and try to be patient until that happens. Maybe tonight's GURPS Cabal session will help.
Showing posts with label RPGs. Show all posts
Showing posts with label RPGs. Show all posts
Sunday, August 22, 2010
Monday, December 17, 2007
"Fear Itself" - Progress at Last
I've finally gotten back to making progress on my newest In Nomine scenario. This scenario follows what happens to some NPCs after the conclusion of a prior story ("Angels on the Edge"), so I was counting on using those NPCs as PCs for this one. Unfortunately for me, those characters weren't as fleshed out as I'd thought, and it's taking some serious time to bring them up to snuff as player characters. They're finally taking shape as intended. The stats are done now for about half of them, so I have to finish the others and do some character write-ups, which I usually enjoy, then I'll be ready for a playtest.
After that, I'll move on to the scenario I'd started for Don't Rest Your Head, which shouldn't take too long.
Brace yourselves, playtesters, early 2008 may be busy!
After that, I'll move on to the scenario I'd started for Don't Rest Your Head, which shouldn't take too long.
Brace yourselves, playtesters, early 2008 may be busy!
Saturday, October 21, 2006
Happy Anniversary
My wife and I always take the week of our wedding anniversary off. We'd promised ourselves that we wouldn't do the same thing we did last year and spend the entire week working on house projects, which left us feeling as though we'd had no vacation (though we did get a lot done). We did a few necessary things around the house this time out, but spent most of the week just relaxing, rather than doing anything in particular. It was enjoyable, but it never feels as though it's enough time away from work before we have to go back.
I started work on two new roleplaying scenarios this week, since I reached a point where I felt stuck on the first one and wanted to keep writing. The first is a Firefly style adventure for GURPS Space with a working title of "Herding Cats", and the other is a Sorcerer scenario with a working title of "Dance of Pairs", in which half of the players will be playing the sorcerers, and the other half will be playing their demons.
I'll be running several RPG sessions at MEPACon next weekend, which should be my last convention of the year. As usual, I'm scheduled to run five sessions using four different game systems. I really need to simplify and go back to running fewer systems so I don't need to carry so many books with me. I'll have more about MEPACon after next weekend.
I started work on two new roleplaying scenarios this week, since I reached a point where I felt stuck on the first one and wanted to keep writing. The first is a Firefly style adventure for GURPS Space with a working title of "Herding Cats", and the other is a Sorcerer scenario with a working title of "Dance of Pairs", in which half of the players will be playing the sorcerers, and the other half will be playing their demons.
I'll be running several RPG sessions at MEPACon next weekend, which should be my last convention of the year. As usual, I'm scheduled to run five sessions using four different game systems. I really need to simplify and go back to running fewer systems so I don't need to carry so many books with me. I'll have more about MEPACon after next weekend.
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